TABAION
For Future Einsteins
Change Is The Result Of True Learning
Current online courses got 70% who purchased without starting and majority only finish 30% of contents, that setup the 1st challange of engaging contents that students finish, utilizing game concepts of (Multiple Objective Layers) with elements of interactivity, quality graphics, sound effects, leveling and tools unlock that bridge student to apply their learning and community to share and brain storm, while moving away from lost identity edutainment terms that got a bad reputations and position student for fun expectation rather than learning, instead we are clear about being a course and surprisingly fun and engaging.